![]() I mean, currently, the MC can capitalize on this scenario right?Ģa. When this happens a dialog "I need to fuck her soon.", what if we add two options after this line, "Fuck Her", "Leave". If I'm right, when we gift the girls with a dildo but not have H-Scenes with them that day, later that day when we spy on them we'll be able to see them masturbate (where's the dildo tho?). They'll avoid you when they are angry, and they might be waiting for you at the girls bathroom when they are horny and have a higher Lust than Love stat (new interactions when they are at the bathroom?). This mechanic will add a fine and somewhat realistic detail. For example if the Girl's status is "Angry" they will be placed at a random location other than the Club Room. Condition: Girls Status = This can also be used so the game can automatically change the girls location. and importantly just like in the current game, if a specific conditions are checked, a good ending at our house will happen later that "day", this is equals to new H-Scenes at our room ( ͡° ͜ʖ ͡°).ġc. 'Public Sexual Favors' can also have a new outcome per location, 'Ask on a date' will play almost the same but with different scenarios per location, also this option might be not available at the Swimming Pool (cause how to date there?). 'Personal Sexual Favors' can be the same, but the H-Scenes will have different areas depending on the location (Coffee Shop > Shop's Bathroom, Clothes Shop > Fitting Room, School Pool > Changing Room). )įor example, the 'Spend Time', 'Gift Her' and 'Change Clothes' have the same function across all locations. ( Or can be the usual interactions but with different outcomes and a different location. New Possibilities = Since we will be able to talk/interact with the girls on different locations, this opens a lot of possible endings for the "day". This will be a condition that can be set by the players, by equipping a certain outfit, which on the next "day" will take effect, causing the girls to be at the area that is equal to the outfit (e.g. ![]() Condition: Equipping specific outfit = For example, if Monika is wearing the "Casual" outfit, we can find her at the Coffee Shop, if she's wearing "Event" she will be at the Clothes Shop, if she's wearing "Bikini" she is at the School Pool. So I think instead of only interacting with the girls on the Club Room, we can find them on different locations other than the Club Room, under specific conditions or triggers (check 1a, 1c and 1c for the condition and triggers I've come up with)ġa. Really looking forward for the future of the game, (looking forward to finally date the teacher), I actually have some ideas to share.Ĭurrently there are three locations that are not used as much as the clubroom: namely Swimming Pool, Coffee Shop, Clothes Shop. ![]() Hello Daraus, hope you're doing just fine! This is such a great game, I really enjoyed it a lot.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |